using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("FollowObject")]
	public class FollowObject : MonoBehaviour
	{
		public Transform targetObj => method_3<Transform>("targetObj");

		public FollowObject(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FollowObject(IntPtr address)
			: this(address, "FollowObject")
		{
		}

		public void LateUpdate()
		{
			method_8("LateUpdate");
		}
	}
}
